Skills & Competencies for UI/Usability Designer III

UI/Usability Designer III job profile

JOB SUMMARY for UI/Usability Designer III

Applies user-centered design principles to improve the workflow, expand the functionality, and enhance the visual appeal of websites and mobile apps.

JOB RESPONSIBILITIES for UI/Usability Designer III

Gathers requirements from users and stakeholders, defines information architecture, creates sample user personas, and documents user workflow. Designs wireframes, mockups, and prototypes. Applies the results from user research and usability testing to create new features and improve current features. Requires knowledge of visual design and wireframing/prototyping tools. May perform user research, usability testing, or facilitate focus groups. May require familiarity with various graphic design software packages.

UI/Usability Designer III SALARY RANGE

BASE 50%
$116,218
TOTAL 50%
$122,711
Job Level
P03
Job Code
IT10000113
Education/Degree
Bachelor's Degree
Reports To
Supervisor or Manager

UI/Usability Designer III Skills and Competencies List

Proficiency Levels and Behavioural Indicators
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each UI/Usability Designer III skill and competencie below to view definitions.

3 hard skills or competencies (industry competencies) for UI/Usability Designer III

1 Industry Competency – User Experience Design
Proficiency Level -2
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Describes the major elements and components of user experience design.
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Level 2 Behaviors
(Light Experience)
Assists in evaluating user experience according to value, function, and usability criteria.
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Level 3 Behaviors
(Moderate Experience)
Helps develop user flows, wireframes, and prototypes to define new product initiatives.
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Level 4 Behaviors
(Extensive Experience)
Develops metrics to evaluate the effectiveness of user experience and human-centered design.
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Level 5 Behaviors
(Mastery)
Builds UX design standards to optimize usability and guarantee efficient navigation and functionality.
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2 Industry Competency – User Interface Design
Proficiency Level -3
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Describes the different formats used in developing user interface design.
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Level 2 Behaviors
(Light Experience)
Assists in ensuring mobile and responsive designs meet user needs.
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Level 3 Behaviors
(Moderate Experience)
Discusses and executes various techniques in creating interface designs to increase conversion rates.
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Level 4 Behaviors
(Extensive Experience)
Integrates new rules with the design processes to improve usability, utility, and desirability of the design.
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Level 5 Behaviors
(Mastery)
Creates user flows, wireframes, and specifications for UI designs to establish user experience architecture.
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3 UI/Usability Designer III - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer III
Proficiency Level - 4
5 Competency for - UI/Usability Designer III
Proficiency Level - 5

4 general skills or competencies (Job family competencies) for UI/Usability Designer III

1 Job Family Competencies – Design Thinking
Proficiency Level -3
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes common design thinking methodologies, strategies, and mindset.
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Level 2 Behaviors
(Light Experience)
Documents information from user needs and observations to define problem statements.
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Level 3 Behaviors
(Moderate Experience)
Implements experimental design and data analysis that informs technical and business-relevant recommendations.
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Level 4 Behaviors
(Extensive Experience)
Evaluates design thinking solutions to determine effectiveness and impact on user needs and challenges.
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Level 5 Behaviors
(Mastery)
Creates best practices in design thinking processes to drive our organization towards creative solutions to complex problems.
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2 Job Family Competencies – HTML
Proficiency Level -3
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Describes the HTML functions in creating various solutions for open-source eCommerce platforms.
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Level 2 Behaviors
(Light Experience)
Collects and assembles data to secure website protocols using HTML.
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Level 3 Behaviors
(Moderate Experience)
Executes HTML optimizations and content updates to client websites using HTML editor.
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Level 4 Behaviors
(Extensive Experience)
Directs the implementation of advanced HTML features and functionalities in creating custom websites.
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Level 5 Behaviors
(Mastery)
Establishes best practices in using HTML functionalities to boost website capabilities and user involvement.
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3 UI/Usability Designer III - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer III
Proficiency Level - 4
5 Competency for - UI/Usability Designer III
Proficiency Level - 5

8 soft skills or competencies (core competencies) for UI/Usability Designer III

1 Core Competencies – Innovation
Proficiency Level -3
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
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Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
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Level 3 Behaviors
(Moderate Experience)
Applies technical expertise, business sense, and product knowledge to manage the product lifecycle effectively.
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Level 4 Behaviors
(Extensive Experience)
Coordinates technical and business teams to solve complex and diverse customer problems.
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Level 5 Behaviors
(Mastery)
Builds strong business partnerships internally and externally to drive "win-win" business successes.
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2 Core Competencies – Attention to Detail
Proficiency Level -3
Skill definition-Executing and completing a task with a high level of accuracy.
Level 1 Behaviors
(General Familiarity)
Explains why attention to detail plays an important role in own function or unit.
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Level 2 Behaviors
(Light Experience)
Performs assigned responsibilities according to standard procedures and standards.
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Level 3 Behaviors
(Moderate Experience)
Implements a variety of cross-checking approaches and mechanisms.
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Level 4 Behaviors
(Extensive Experience)
Demonstrates expertise in quality assurance tools, techniques, and standards.
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Level 5 Behaviors
(Mastery)
Designs techniques for measuring the cost and impact of errors.
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3 UI/Usability Designer III - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer III
Proficiency Level - 4
5 Competency for - UI/Usability Designer III
Proficiency Level - 5

Summary of UI/Usability Designer III skills and competencies

There are 3 hard skills for UI/Usability Designer III, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UI/Usability Designer III, Design Thinking, HTML, JavaScript, etc.
8 soft skills for UI/Usability Designer III, Innovation, Attention to Detail, Time Management, etc.
While the list totals 15 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI/Usability Designer III, he or she needs to be skilled in Innovation, be skilled in Attention to Detail, and be skilled in Time Management.

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